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	<title>Comments on: Portal 2 Multiplayer?</title>
	<link>http://games.fairblogger.com/portal-2-multiplayer.html</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Sat, 11 Oct 2008 17:01:23 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
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		<title>By: jesselee</title>
		<link>http://games.fairblogger.com/portal-2-multiplayer.html#comment-40</link>
		<dc:creator>jesselee</dc:creator>
		<pubDate>Wed, 30 Jan 2008 02:22:12 +0000</pubDate>
		<guid>http://games.fairblogger.com/portal-2-multiplayer.html#comment-40</guid>
		<description>Portal 2 should have a map creator and community sharing, this would  be the best game in the world if you could create and share puzzles.  Multiplayer and co-op are obvious small enhancements but adding unique  player creativity into the game-play is where gaming is heading.</description>
		<content:encoded><![CDATA[<p>Portal 2 should have a map creator and community sharing, this would  be the best game in the world if you could create and share puzzles.  Multiplayer and co-op are obvious small enhancements but adding unique  player creativity into the game-play is where gaming is heading.</p>
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		<title>By: guard</title>
		<link>http://games.fairblogger.com/portal-2-multiplayer.html#comment-37</link>
		<dc:creator>guard</dc:creator>
		<pubDate>Tue, 29 Jan 2008 05:34:44 +0000</pubDate>
		<guid>http://games.fairblogger.com/portal-2-multiplayer.html#comment-37</guid>
		<description>Portal multiplayer should be co-op:

P1 would stand on a button which opens a nearby door while P2 goes through the door and shoots an orange portal on a wall only accessable by going through the door, then P1 steps off the button (door simultaneously closes) and shoots a blue portal at a separate wall, walks through portal and meets up with P2 on the other end, thus completing the puzzle.

Multiplayer in the FPS style we all know and love would either be easy and boring or hard and boring.

PEACE.</description>
		<content:encoded><![CDATA[<p>Portal multiplayer should be co-op:</p>
<p>P1 would stand on a button which opens a nearby door while P2 goes through the door and shoots an orange portal on a wall only accessable by going through the door, then P1 steps off the button (door simultaneously closes) and shoots a blue portal at a separate wall, walks through portal and meets up with P2 on the other end, thus completing the puzzle.</p>
<p>Multiplayer in the FPS style we all know and love would either be easy and boring or hard and boring.</p>
<p>PEACE.</p>
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		<title>By: Danomite</title>
		<link>http://games.fairblogger.com/portal-2-multiplayer.html#comment-33</link>
		<dc:creator>Danomite</dc:creator>
		<pubDate>Mon, 28 Jan 2008 19:29:13 +0000</pubDate>
		<guid>http://games.fairblogger.com/portal-2-multiplayer.html#comment-33</guid>
		<description>I think a multiplayer game with Portal technology would be the best innovation in game play since zombies. The whole idea in FPS's is to find the best or most creative way to dispatch a foe and a multiplayer FPS with portal would revolutionize the genre.</description>
		<content:encoded><![CDATA[<p>I think a multiplayer game with Portal technology would be the best innovation in game play since zombies. The whole idea in FPS&#8217;s is to find the best or most creative way to dispatch a foe and a multiplayer FPS with portal would revolutionize the genre.</p>
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		<title>By: Kman5473</title>
		<link>http://games.fairblogger.com/portal-2-multiplayer.html#comment-7</link>
		<dc:creator>Kman5473</dc:creator>
		<pubDate>Mon, 14 Jan 2008 21:07:55 +0000</pubDate>
		<guid>http://games.fairblogger.com/portal-2-multiplayer.html#comment-7</guid>
		<description>If they make a portal 2, they should make it much more chalenging and much longer, like as many levels as the flash version of portal. At least 50 levels, anyway. 

Portal is a really cool and fun idea, but if the levels cannot expand upon the ability of the gun, they shouldn't be there. Each level should be made so nearly every level is impossible to beat without a portal gun, and nearly impossible then too. 

Multiplayer would suck, so don't bother with that.

Maybe add the portal gun to the next Half-Life episode/game?</description>
		<content:encoded><![CDATA[<p>If they make a portal 2, they should make it much more chalenging and much longer, like as many levels as the flash version of portal. At least 50 levels, anyway. </p>
<p>Portal is a really cool and fun idea, but if the levels cannot expand upon the ability of the gun, they shouldn&#8217;t be there. Each level should be made so nearly every level is impossible to beat without a portal gun, and nearly impossible then too. </p>
<p>Multiplayer would suck, so don&#8217;t bother with that.</p>
<p>Maybe add the portal gun to the next Half-Life episode/game?</p>
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		<title>By: william</title>
		<link>http://games.fairblogger.com/portal-2-multiplayer.html#comment-6</link>
		<dc:creator>william</dc:creator>
		<pubDate>Sun, 13 Jan 2008 04:40:03 +0000</pubDate>
		<guid>http://games.fairblogger.com/portal-2-multiplayer.html#comment-6</guid>
		<description>their should me be map packs for portal and also portal 2 because porta is one of the best game i have ever played!portal fucking rocks!</description>
		<content:encoded><![CDATA[<p>their should me be map packs for portal and also portal 2 because porta is one of the best game i have ever played!portal fucking rocks!</p>
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